Awake VR: Episode One

Awake VR: Episode One is a 20 minute long room scale VR interactive cinematic experience.
I worked as one of the primary developers on Awake VR. Taking it from a short demo sequence to a full 20 minute narrative. I developed the primary interaction and teleportation mechanics, as well as a level loading framework designed to minimise and conceal level load times. I worked alongside the creative director and lead artist to help realise their vision for Awake VR, which included the creation of many bespoke interaction mechanics and scripted seqeunces. I also helped mentor and train another developer in the use of Unreal Engine 4.
Platform: HTC Vive
Release: 6th December 2018
Engine: Unreal Engine 4
Client: Start VR